Adobe Primere Pro Hardware Encoding Unavailable

  1. Adobe Premiere Pro User Guide
  2. Beta releases
    1. Beta Programme Overview
    2. Premiere Pro Beta Home
    3. Features in Beta
      1. New import & export in Premiere Pro (Beta)
      2. FAQ | New import and export in Premiere Pro (Beta)
  3. Getting started
    1. Get started with Adobe Premiere Pro
    2. What'southward new in Premiere Pro
    3. Release Notes | Premiere Pro
    4. Keyboard shortcuts in Premiere Pro
    5. Accessibility in Premiere Pro
  4. Hardware and operating arrangement requirements
    1. Hardware recommendations
    2. Organization requirements
    3. GPU and GPU Commuter requirements
    4. GPU Accelerated Rendering & Hardware Encoding/Decoding
  5. Creating projects
    1. Creating projects
    2. Open projects
    3. Move and delete projects
    4. Work with multiple open projects
    5. Work with Project Shortcuts
    6. Backward compatibility of Premiere Pro projects
    7. Open up and edit Premiere Rush projects in Premiere Pro
    8. Best Practices: Create your ain project templates
  6. Workspaces and workflows
    1. Workspaces
    2. Working with Panels
    3. Windows touch and gesture controls
    4. Use Premiere Pro in a dual-monitor setup
  7. Capturing and importing
    1. Capturing
      1. Capturing and digitizing footage
      2. Capturing HD, DV, or HDV video
      3. Batch capturing and recapturing
      4. Setting up your organization for HD, DV, or HDV capture
    2. Importing
      1. Transferring and importing files
      2. Importing still images
      3. Importing digital sound
    3. Importing from Gorging or Final Cut
      1. Importing AAF project files from Avid Media Composer
      2. Importing XML projection files from Final Cut Pro 7 and Final Cutting Pro Ten
    4. Supported file formats
    5. Digitizing analog video
    6. Working with timecode
  8. Editing
    1. Sequences
      1. Create and change sequences
      2. Add clips to sequences
      3. Rearrange clips in a sequence
      4. Find, select, and group clips in a sequence
      5. Edit from sequences loaded into the Source Monitor
      6. Simplify sequences
      7. Rendering and previewing sequences
      8. Working with markers
      9. Scene edit detection
    2. Video
      1. Create and play clips
      2. Trimming clips
      3. Synchronizing audio and video with Merge Clips
      4. Return and replace media
      5. Disengage, history, and events
      6. Freeze and hold frames
      7. Working with aspect ratios
    3. Audio
      1. Overview of audio in Premiere Pro
      2. Audio Track Mixer
      3. Adjusting volume levels
      4. Editing, repairing and improving audio using Essential Audio panel
      5. Automatically duck audio
      6. Remix audio
      7. Monitor clip volume and pan using Audio Clip Mixer
      8. Audio balancing and panning
      9. Advanced Sound - Submixes, downmixing, and routing
      10. Audio effects and transitions
      11. Working with audio transitions
      12. Apply effects to audio
      13. Measure sound using the Loudness Radar effect
      14. Recording audio mixes
      15. Editing audio in the timeline
      16. Sound channel mapping in Premiere Pro
      17. Use Adobe Stock audio in Premiere Pro
    4. Advanced editing
      1. Multi-camera editing workflow
      2. Editing workflows for characteristic films
      3. Set up and use Head Mounted Display for immersive video in Premiere Pro
      4. Editing VR
    5. Best Practices
      1. All-time Practices: Mix audio faster
      2. Best Practices: Editing efficiently
  9. Video Effects and Transitions
    1. Overview of video effects and transitions
    2. Furnishings
      1. Types of effects in Premiere Pro
      2. Apply and remove effects
      3. Effect presets
      4. Automatically reframe video for different social media channels
      5. Color correction effects
      6. Change duration and speed of clips
      7. Adjustment Layers
      8. Stabilize footage
    3. Transitions
      1. Applying transitions in Premiere Pro
      2. Modifying and customizing transitions
      3. Morph Cut
  10. Graphics, Titles, and Blitheness
    1. Graphics and titles
      1. Overview of the Essential Graphics panel
      2. Create a championship
      3. Create a shape
      4. Cheque spelling and Discover and Replace
      5. Apply text gradients in Premiere Pro
      6. Add Responsive Design features to your graphics
      7. Employ Motion Graphics templates for titles
      8. Replace images or videos in Motion Graphics templates
      9. Use data-driven Motility Graphics templates
      10. All-time Practices: Faster graphics workflows
      11. Working with captions
      12. Voice communication to Text
      13. Oral communication to Text in Premiere Pro | FAQ
      14. Upgrade Legacy titles to Source Graphics
    2. Animation and Keyframing
      1. Adding, navigating, and setting keyframes
      2. Animating effects
      3. Employ Motion effect to edit and animate clips
      4. Optimize keyframe automation
      5. Moving and copying keyframes
      6. Viewing and adjusting effects and keyframes
  11. Compositing
    1. Compositing, alpha channels, and adjusting clip opacity
    2. Masking and tracking
    3. Blending modes
  12. Color Correction and Grading
    1. Overview: Colour workflows in Premiere Pro
    2. Get artistic with color using Lumetri looks
    3. Adjust color using RGB and Hue Saturation Curves
    4. Correct and match colors betwixt shots
    5. Using HSL Secondary controls in the Lumetri Color panel
    6. Create vignettes
    7. Looks and LUTs
    8. Lumetri scopes
    9. Display Color Management
    10. HDR for broadcasters
    11. Enable DirectX HDR support
  13. Exporting media
    1. Workflow and overview for exporting
    2. Quick export
    3. Exporting for the Spider web and mobile devices
    4. Consign a still image
    5. Exporting projects for other applications
    6. Exporting OMF files for Pro Tools
    7. Consign to Panasonic P2 format
    8. Exporting to DVD or Blu-ray Disc
    9. All-time Practices: Export faster
  14. Collaboration
    1. Using Productions
    2. How clips work across projects in a Product
    3. All-time Practices
      1. Best Practices: Working with Productions
  15. Working with other Adobe applications
    1. Later Furnishings and Photoshop
    2. Dynamic Link
    3. Audition
    4. Prelude
  16. Organizing and Managing Avails
    1. Working in the Projection console
    2. Organize avails in the Project panel
    3. Playing assets
    4. Search assets
    5. Creative Cloud Libraries
    6. Sync Settings in Premiere Pro
    7. Consolidate, transcode, and annal projects
    8. Managing metadata
    9. Best Practices
      1. Best Practices: Learning from broadcast production
      2. All-time Practices: Working with native formats
  17. Improving Performance and Troubleshooting
    1. Set preferences
    2. Reset preferences
    3. Working with Proxies
      1. Proxy overview
      2. Ingest and Proxy Workflow
    4. Cheque if your system is compatible with Premiere Pro
    5. Premiere Pro for Apple silicon
    6. Eliminate flicker
    7. Interlacing and field order
    8. Smart rendering
    9. Control surface support
    10. Best Practices: Working with native formats
    11. Noesis Base of operations
      1. Green and pink video in Premiere Pro or Premiere Rush
      2. How do I manage the Media Cache in Premiere Pro?
      3. Fix errors when rendering or exporting
      4. Troubleshoot issues related to playback and performance in Premiere Pro
  18. Monitoring Avails and Offline Media
    1. Monitoring assets
      1. Using the Source Monitor and Programme Monitor
      2. Using the Reference Monitor
    2. Offline media
      1. Working with offline clips
      2. Creating clips for offline editing
      3. Relinking offline media

This article provides Adobe Insight into Mercury Playback Engine (GPU Accelerated) and Hardware Decoding/Encoding (Intel® Quick Sync) in Adobe Premiere Pro and Adobe Media Encoder.

Mercury Playback Engine (GPU Accelerated) renderer

Adobe Premiere Pro and Adobe Media Encoder can take advantage of available GPUs on your system to distribute the processing load betwixt the CPU and the GPU to get meliorate operation. Currently, nearly of the processing is done by CPU and GPU assists in processing certain tasks and features.

The Mercury Playback Engine (GPU Accelerated) renderer is used to render GPU accelerated effects and features.
Here is the list of GPU accelerated effects in Adobe Premiere Pro. To identify the GPU accelerated effects, navigate to the Effects panel and look for the Accelerated Effects icon.

GPU Accelerated effects icon
GPU Accelerated effects icon

Apart from processing these effects, the Mercury Playback Engine (GPU Accelerated) is used for paradigm processing, resizes, colour space conversions, recoloring and more. Information technology is also used for timeline playback/scrubbing and full-screen playback using Mercury Transmit.

Here is the list of recommended graphics card for Adobe Premiere Pro.
It is recommended to have GPUs with 4GB of VRAM just this may vary depending on the blazon of piece of work you are doing in Adobe Premiere Pro.

A full general guideline to VRAM requirements:

  • 1080p - 4GB VRAM
  • 4K – 6GB VRAM
  • 6K or higher – 8GB or higher VRAM

For VR, 6GB of VRAM would be a skillful starting point. In case you are working with college resolution stereoscopic frames (like 8K 10 8K) you may need more VRAM. While using NVIDIA GPUs, ensure that you have the latest driver installed and it supports CUDA 9.2.

An of import aspect to keep in mind is that purchasing an older graphics carte means driver support will end sooner than a newer carte.

  • For Adobe Premiere Pro, go to File > Project Settings > General > Video Rendering and Playback, set the Renderer to Mercury Playback Engine GPU Dispatch (OpenCL/CUDA/Metal).
Renderer in Premiere Pro
Set Renderer in Adobe Premiere Pro
  • For Adobe Media Encoder, get to Preferences > General and set theRenderer toMercury Playback Engine GPU Dispatch (OpenCL/CUDA/Metallic) under theVideo Renderingsection.
Renderer in Adobe Media Encoder
Set Renderer in Adobe Media Encoder

In Adobe Media Encoder you can besides set theRendererat the lower-correct corner of theQueuepanel.

If the Mercury Playback Engine GPU Acceleration is not available as an option after updating or reinstalling Adobe Premiere Pro, then perform a clean installation of GPU drivers to solve the issue.

  • Clean Installation of NVIDIA drivers.
  • Make clean Installation of AMD® drivers.

Adobe Premiere Pro uses a unmarried GPU during playback and multiple GPUs for other tasks such as Render In to Out and for export. CrossFire can exist ready to nowadays multiple GPUs as a single logical GPU and for that example, Adobe Premiere Pro treats it as a single GPU.

In case multi-GPU (non-SLI or not-CrossFire) configuration is used, it's recommended to disable organisation or commuter-based automated GPU/graphics switching functionality.

The Mercury Playback Engine running on the defended GPU isn't used to process everything related to the GPU. The integrated GPU tin can be used for specific tasks such equally encoding/decoding certain codecs and User Interface (UI) activity which tin can show up while monitoring the GPU usage.

GPU utilization depends on several factors. GPU usage while editing or rendering may or may not be maxed out depending on the number of GPU accelerated effects/features used and the GPU's computational adequacy. And then, a powerful GPU like NVIDIA RTX 2080 may perform faster than NVIDIA GTX 1060 but information technology may evidence a lower usage because information technology is more powerful and may require bottom percent of hardware resources to process the same information as compared to NVIDIA GTX 1060 or other mid-range GPUs. In case a few GPU accelerated effects are used, so the GPU usage may non be high and it might increment when more GPU accelerated effects are used.

This only applies to VR effects. This message shows upwardly when the GPU does not take sufficient VRAM to process the effect.

Hardware-accelerated encoding

Intel® Quick Sync is a technology by Intel® which utilizes the dedicated media processing capabilities of Intel® Graphics Applied science to decode/encode fast, enabling the processor to complete other task and meliorate performance. Currently, this only supports encoding h.264 and HEVC (h.265) codecs. This characteristic is only available if an Intel® CPU with Intel® Quick Sync back up is used.

Here are the system requirements for Hardware-accelerated encoding.

Enabling/disabling hardware encoding is dependent on the type of Intel® CPU used. If a supported CPU is non used or if Intel® Quick Sync is disabled from BIOS, then the option might be unavailable.

To enable this option, select H.264/HEVC from the Format drop-downwardly under Export Settings. Then nether the Video tab, go to Encoding Settings and set the Performance to Hardware Encoding. Setting it to Software Encoding will disable hardware encoding and Adobe Premiere Pro won't apply Intel® Quick Sync to encode the media (this may increment the rendering fourth dimension).

Enable Hardware Encoding
Enable Hardware Encoding

While using Hardware Encoding you may run across a higher GPU usage on the integrated Intel® GPU and not the dedicated GPU.

Supported codec platforms

Encode: H.264/AVC (eight-bit), HEVC 4:two:0 (8-bit and 10-scrap) up to 4096x4096. With 10th-generation and later on Intel® Core™ processors, HEVC encode support goes up to 8192x8192.

HEVC four:two:0 x-chip encoding is supported on Intel 9th , Intel 10th, Intel 11th and Intel twelfth Generation Intel® Core™ processors. For more information, come across the Intel documentation.

For this feature to work, an Intel® CPU with Intel® Quick Sync support is required. Bank check if your Intel® CPU meets the requirements for Hardware Encoding . If your organization's BIOS supports enabling/disabling the Intel® GPU, ensure that it's e'er enabled for hardware encoding to piece of work. Some systems like the Surface Studio may not enable the Intel® GPU which may cause the Hardware Encoding choice to exist dimmed.

If you lot have a supported Intel® CPU with Intel® GPU enabled just can't use Hardware Encoding, ensure that the Intel® GPU is listed in the Performance tab of Chore Manager (Windows® but). If the Intel® GPU isn't listed, check if it's enabled in the Device Manager and update the Intel® graphics drivers to the latest version.

 GPU in the Task Manager and the Device Manager
Intel® GPU listed in the Job Director and the Device Manager

Hardware-accelerated Decoding

Like Hardware-accelerated Encoding, Adobe Premiere Pro besides supports Hardware-accelerated Decoding to provide improve playback functioning while working with the H.264/AVC, HEVC media in the timeline.

Adobe Premiere Pro may driblet frames while playing back the sequence if intensive furnishings are added to the clips and the organisation is unable to procedure the frames in real-time

Steps to enable Hardware-accelerated Decoding:

  • Navigate toPreferences>Media
  • SelectEnable hardware accelerated decoding (requires restart)
  • Restart Adobe Premiere Pro
Enable Hardware Accelerated Decoding
Enable Hardware Accelerated Decoding

If the option is dimmed in the Preferences panel, it ways that either the CPU doesn't support Intel® Quick Sync or the Integrated GPU is non enabled or the Intel® graphics drivers may need an update.

Supported codec platforms

The feature works with MP4 media specifically H.264/AVC and HEVC codecs. Premiere Pro, Adobe Media Encoder, and Subsequently Effects version 22.0 and later on back up HEVC 4:2:2 10-bit Hardware-accelerated Decoding on Intel platforms.

The M2TS(MPEG-2 Transport Stream) is not supported. If using 4K M2TS media, transcoding it to a supported MP4 codec may assist in getting better playback operation as the transcoded MP4 media can have reward of Hardware-accelerated Decoding (Functioning gain might non exist substantial if transcoding Hd M2TS media).

The processing for Hardware-accelerated Decoding on an Integrated Intel® GPU on systems with 8GB or lesser RAM tin can be express and might consequence in the CPU taking over the processing as the Integrated GPU uses the RAM as shared GPU memory. It's recommended to have 16GB of RAM or more than for improve performance.

For best performance, Adobe recommends the following driver and processor versions:

  • Driver xx.x.100.9126 or later for 11th Generation Intel® Core™ with Iris® Xe Graphics, with UHD Graphics, and with Iris® Xe Max Graphics
  • Commuter twenty.10.100.9894 or later for 10th Generation Intel® Core™  (see the list below):
    • Intel® Core™ i7-1068NG7 Processor
    • Intel® Core™ i7-1065G7 Processor
    • Intel® Core™ i7-1060G7 Processor
    • Intel® Core™ i5-1035G4 Processor
    • Intel® Cadre™ i5-1035G7 Processor
    • Intel® Core™ i5-1038NG7 Processor
    • Intel® Core™ i5-1035G1 Processor
    • Intel® Core™ i5-1030G7 Processor
    • Intel® Core™ i5-1030G4 Processor
    • Intel® Cadre™ i3-1005G1 Processor
    • Intel® Core™ i3-1000G1 Processor
    • Intel® Cadre™ i3-1000G4 Processor
    • Intel® Pentium® Processor 6805

Divergence between Hardware-accelerated Decoding, Mercury Playback Engine (GPU Dispatch), and Hardware-accelerated Encoding

  • Mercury Playback Engine (GPU Accelerated) is a renderer used to procedure GPU-accelerated effects and enhances playback.
  • Hardware-accelerated Encoding is used to accelerate the encoding functioning while exporting the timeline in H.264/AVC and HEVC codecs.
  • Hardware-accelerated Decoding is a process which is used to accelerate decoding H.264/AVC and HEVC media while playing back the timeline.

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